

Self-explanatory this one, this mod adds tilesets and portraits for Gaia and Tomb Worlds.Ī quality of life mod this one that simply fixes the scrollbar in the mod launcher and nakes it double the size. NO need to worry if they will actually turn up or not. This mode will make the Leviathans from the Leviathans DLC always spawn in every game. There’s a full guide for this one so check that out too. This mod adds more ship classes which affect all playable races in the game with the AI also using the new ship classes. This mod gives the game a Mass Effect theme with portraits, flags, an interface theme change and more. With Mass Effect Andromeda now releases, perhaps some Mass Effect features in Stellaris is the order of the day. There can now be up to 10 Fallen Empires in one galaxy and really expands the Fallen Empires systems. It will “breath more diversity and character into fallen empires”. This mod will add new personalities types and attributes. The scope is vast as it guides players through the Star Trek timeline starting ion the year 2150. The aim of this mod is to provide the ultimate Star Trek experience as a total conversion of Stellaris. This mod has been created to fix a few issues with the visuals including ship scale, clipping and other rescaled objects.Ī hugely popular mod this one, it is Star Trek after all. This mod is designed to make the game feel more alive by adding more event chains to show more of the politics of your space empire. List Updated: Dynamic Political Events (2.0) If you find a mod we’re missing and would highly recommend we check it out, post a note in the comments below and we’ll get to work. We’ll be continually checking out mods and adding them to this list in the weeks ahead so keep checking back or bookmark this page. We’ve been looking through the new additions and these are the ones we think are worth a look right now although there will be plenty more still to come.

The Stellaris Steam Workshop will take time to fill up as modders get used to modding the game, but there are already races to take into galactic combat and a few other mods that might be useful. they are embracing modding in their new 4X strategy Stellaris, and the community is already getting stuck into enhancing the game further.
